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Age of empires build
Age of empires build






age of empires build age of empires build

  • Have the initial 3 Villagers build 2 Houses, with two Villagers working on one House and the third on the other, while training the first Villager.
  • age of empires build

    Note that many civilizations with an early-game bonus will see this build order altered slightly. On Land maps, most build orders for most civilizations start in a very similar fashion. It is recommended that the player picks an effective cap for their Villager population, such as 20 (or 15 if playing as Palmyrans), where they stop Villager production and save all food they gather for advancing to the next age.Īge of Empires II Universal start For this reason, one can not simply grow indefinitely. Note that, unlike in future games in the series, it is not possible to create renewable food sources until advancing to the next age. Future Villagers produced should be tasked to gathering these sources of Food, building Granaries, Storage Pits, or Docks as necessary. After sending the next one or two Villagers to scout the player's surroundings, begin sending Villagers to gather wood, building Houses as needed until they can afford a Storage Pit to drop wood off at.īy this point, additional food sources should have been found, either in the form of berries, huntable animals, or fish.

    age of empires build

    They'll want six Villagers gathering berries as most civilizations to maintain constant Villager production. Then, they should build a Granary by the berries to start getting food. Players should start by building one or two Houses before exploring until they find berries.

  • Exploring and keeping the explorers alive.
  • Creating the mandatory two Stone Age buildings to advance.
  • Building Houses at a pace that neither leads to idle Town Center time nor a shortage of wood for other buildings.
  • Maintaining a high Villager production rate.
  • Players face four main challenges when trying to expand and advance quickly in the Stone Age. This is due to the more random nature of resource allocation in this game's random maps. Compared to some other games in the series, Age of Empires can have relatively loose build orders.








    Age of empires build